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  • Introduction
  • Genesis Catddle
  • Atttributes
    • Status
    • Friendship
    • Level
    • Primary Attributes
    • Static Attributes
      • Family
      • Rarity
  • Pet Caring
    • Feeding
    • Cleaning
    • Playing
  • Activities
    • Cooking
    • Fishing
    • Crafting
    • Research
    • Party
    • Birth
  • Exploration
    • Places
    • Stories
    • Collab Lands
    • User-Generated Content (UGC)
  • Items
    • Food
      • Fish
    • Vehicles
    • Ore
    • Wood
    • Recipes
    • Fishing Tools
    • Blueprints
  • Marketplace
  • Tokenomics
  • Technology
    • ERC721-O
    • AMMs
    • On-chain Randomness
  • Roadmap
  • FAQ
  • Links
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  1. Atttributes

Status

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Last updated 3 years ago

Each Catddle has three primary statuses: Hunger, Fun, and Health.

Hunger Points: replenished by eating food and decreased by activities such as exploring, fishing, or crafting.

Fun Points: restored by playing with Catddles and decreased by specific activities such as exploring dangerous places and terrain.

Health Points: the health points will decrease daily since the hunger or fun points become 0. When health points go to 0, your Catddle will be dead:(. Before that, health points can be restored by medicine.